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Level / Game Designer - Senior

Hardsuit Labs · TELECOMMUTE · Posted Jul 8, 2026

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As part of Keywords Studios, we are gifted with the opportunity to partner with a variety of studios across the globe on all types of games and genres. If the idea of bringing your skills to bear upon an ever-changing landscape of games in collaboration with teams all over the world sounds exciting to you...well, continue reading my friend.

WHAT YOU’LL DO

Act as a primary design point of contact for external partner studios, driving collaborative efforts and ensuring alignment of vision and execution across distributed teams

Drive the conceptualization, documentation, and macro-level vision of levels, spaces, missions, and gameplay experiences

Drive the development and iteration of pipelines, processes, and tools to elevate the efficiency and quality of the entire design team

Drive cross-functional strike teams to achieve end-user experience goals, proactively identifying and resolving project-wide blockers

Lead by example in grey-boxing, pacing, layout beats, scripting, encounters, and gameplay implementation, setting the gold standard for the studio

Spearhead testing, debugging, level performance, streaming, and optimization strategies

Drive the vision for environmental storytelling, world building, tone, setting, and art propping

Act as a champion for the discipline, actively accountable for driving results and owning specific project mandates

Be a foundational source of knowledge, providing high-level mentorship to Associate and Core designers to foster a culture of excellence

WHAT YOU’LL BRING

8+ years of professional game development experience, demonstrating a consistent track record of driving results, iterating on process, and owning major game features and experiences

Experience working on at least 3 shipped titles, with a proven ability in driving macro-level vision, establishing pipelines, and guiding cross-functional teams from concept to final release

Exceptional ability to tackle highly complex, cross-discipline problems where no established pipeline exists, turning ambiguity into actionable strategies

Mastery of virtual spaces, pacing, flow, immersion, player motivation, and aesthetics

Proven leadership in collaborating across disciplines in both internal and external teams

Excellent active communication skills, capable of pitching, defending, and driving consensus on high-level design decisions

Expert understanding of technical concepts, logic, logic flow, and systemic game design

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the engine's capabilities

NICE TO HAVE

AAA experience.

While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.

Experience developing on console.

At least one shipped title.

Job Details

Job Title: Level Designer - Principal

Reports to: Director of Design

Department: Design

Work Location: Fully Remote

Employment status: Full Time

FLSA: Salaried, Exempt

Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:

Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA) and Utah (UT).

Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.

Salary Range: $80,000 to $120,000 USD

Primary working language: English

ABOUT HARDSUIT LABS

We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can  only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and  positive work environment that values them. We believe in a diverse and inclusive workplace and building equity  throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and  efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are  always looking to deliver excellence in the experiences and products that we craft!

As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of  genres and games, from support work and engagement for hire to the development of original in-house projects.  We have long standing relationships with some of the largest gaming companies in the industry and are certified  developers across all major platforms.

Hardsuit Labs is proud to be an Equal Employme…

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